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GAMERella @ MUTEK 2022
Deceleration ZU-UK 2023
TALK: DANIEL VELLA 2023
GAMERella 2022
TALK: Blockbuster resonance in games 2023
TALK: MAKING JAPANESE ANIME GAMES 2023
Bad Game Arcade 2023
Animation in Unreal Workshop 2022
TAG Game Nights 2022
Microtalks 2022
Level Up Workshops 2022
Glabal Speaker Series 2022
GameBling Jam 2022
CAPE Making Workshop 2022
GAMERella Global 2021
Best of GAMERella
Rendez-vous Québec Cinéma 2018
GAMERella 2020
Microtalks March 2020
Global Game Jam 2020
GAMERella 2019
Scaling Liveness Workshop 2019
TAG around the world
ARTCADE 2019
Microtalks 2019
Arcade 11 - 2019
Global Game Jam 2019
Black Room HTMlles 2018
Ludociels 5á7
Microtalks 2018
Tencent Game Jam China 2018
GAMERella 2018
Critical Hit 2018
FLOP TOP Arcade 2018
2018 Minecraft Server Launch
TAG Projects 2018
INTERPLAY - Thinking Through Games Exhibition
ArtCade 2018
Global Game Jam 2018
GAMERella 2017
Place des ALTS 2017
LET'S TALK GAMING: CSTM Game Changers - 2017 April
ZU-TAG workshop 2017
Arcade 11 - 2017
Global Game Jam 2017
GAMERella 2016
Arduino Day (Masterclass & Talk)
DRIFT LONDON: workshop & conference
ARCADE 11 2016
Best of TAG
Global Game Jam 2016
GAMERella 2015
Game-y Events in Montreal
Lab Life
Critical Hit 2015 - #WearableGames
Critical Hit 2015 Pre-Jam
Arcade 11 - 2015
TAG Atelier Project
GAMERella 2014
Critical Hit 2014 Final Showcase at Google Montreal
Pippin Barr visiting Game Designer 2013
Heather Kelly - Visiting Game Designer
Critical Hit 2014 Mid-summer Playtest Party
Critical Hit 2014
Ability Jam 2014
Arcade 11 & TAG Open House 2014
5a7s 2010-18
Critical Hit PRE-JAM 2014
Conferences & Special Events
Quiltbag Jam 2014
Global Game Jam 2014
GAMERella 2013
Critical Hit 2013
Propinquity 2011-13
Récit(s) et jeux numériques/ Experiencing Stories with Digital Games Symposium 2011
MGI Summer Incubator 2011
Visual Accounts of Gameplay