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When 2.0 conference
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Ethan Stock gives a demo of Zvents to Scott Waterman of Commonloop at When 2.0
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Ethan Stock gives a demo of Zvents at When 2.0
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When 2.0 workshop
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Panel discussion at When 2.0
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Will Wright and Tomi Pierce, When 2.0
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Will Wright and Tomi Pierce, When 2.0
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Esther Dyson at When 2.0
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Will Wright speaking at When 2.0
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Game topologies: linear, tree, expand and collapse (levels), graph
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Game design for the Sims - reward curves
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Will Wright talks about models and simulations at When 2.0
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Millions of bits per second in, 100 bits per second make it to our consciousness
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Will Wright's presentation at When 2.0
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Will Wright's slide: satellite view vs model
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Early physical model for the Sims
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Success and Failure in the Sims
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Phil Burns (phil801) at When 2.0
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Esther introduces Will Wright