v8media:
Working on a 3D space for vr in #FormZ. The trouble with knowing a fair bit about architecture is being bogged down by that knowledge. For example, I don't think that this design would be buildable, or at least it would be crazy expensive.
v8media:
#Unity3d landscape and trees. Far too much data to use for VR, but fun to use the tools in Unity for this. You can have one window one that you're drawing into with a Wacom tablet, and pan and zoom around another window to see where the trees and textures
v8media:
#OculusMedium environment sculpting (looking at the outside of something I'm then tweaking in various 3D softwares and then putting into #Unity3d to experience in VR)
v8media:
Modeled in #OculusMedium rendered in #3dsMax. Actually the same model as the last image, but with processing that makes it unrecognizably related.
v8media:
Digital #photographic #transformation from 1994. I’ve used Photoshop for about 23 years now. It’s still one of my favorite pieces of software.