Schill: Armor Alley prototype: Troubleshooting memory use / garbage collection churn (Chrome DevTools)
Schill: Armor Alley Prototype: collisionCheckArray garbage
Schill: Armor Alley (web prototype) Screenshot
Schill: (Literal) Screen Shot
Schill: Pushing pixels around in GIMP
Schill: On the road with the code
Schill: Armor Alley Prototype: Endgame Sequence Bug
Schill: Armor Alley, Web Prototype: World Screenshot
Schill: Van "wheel bump" frames
Schill: Armor Alley (web prototype) screenshot
Schill: Armor Alley Prototype: Sprite Sheet
Schill: "Field Notes"
Schill: Code and notes
Schill: AA Prototype: AI "Stealth Cloud Bombing"
Schill: Coffee, code and notes
Schill: As it turns out, cloning HTML5 Audio() elements is indeed expensive.
Schill: Chrome DevTools Profiling Fun: "Bad DOM Rising"
Schill: Chrome DevTools Profiling Fun: "Bad DOM Rising" (Part Deux)
Schill: Chrome DevTools, OS X: Timeline → Memory → DOM Node Count bug(?) triggered by GPU-accelerated elements
Schill: Hooray for JS + DOM garbage collection
Schill: Armor Alley Web Prototype: Code Wordle
Schill: Armor Alley Web Prototype: Title Screen (scaling off)
Schill: Armor Alley Web Prototype: Title Screen (scaling on)
Schill: Armor Alley (1990), boxed software set (PC version)
Schill: Chrome: "Sound playing" icon
Schill: Solidified thoughts
Schill: Armor Alley - Chrome Dev Tools Render Profiling
Schill: Armor Alley: Super Bunkers
Schill: Armor Alley: lining things up
Schill: Armor Alley: "Hard" mode