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Be heard (SoundManager 2 speaker logo/icon)
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UI in progress
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A Web Easter Egg (Or, nerdy programmer humour)
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Click and paint. Noisily.
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SoundManager 2 Javascript source code, run through Wordle
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SM2 Flashblock "nag bar" hack(?)
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SoundManager 2: UI + docs redesign
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SoundManager 2 UI + docs redesign
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SoundManager 2 Troubleshooting UI
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Canvas + JS experiment-in-progress (Web MP3 player UI)
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Web Player UI Prototype V2: JS + Canvas (+SoundManager 2)
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360° MP3 UI prototype (SM2)
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Javascript (SoundManager 2) + Canvas experiment: Progress
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360° UI Demo: SoundManager 2 + Canvas (Now Live)
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I wish this scaled better (or, "Math can be pretty")
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More fun with circles
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SoundManager 2 Demo: Video Fun
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SoundManager 2: Animation + DOM Demos
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SoundManager 2 Javascript (jsmin version), run through Wordle
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Canvas-based data:URI favicon, Javascript VU Meter Experiment
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SoundManager 2: Seamless Looping MP3s in Flash (Demo)
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SoundManager 2 + HTML5 Audio() on the iPad
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SoundManager 2 + HTML5 Audio() on the Apple iPad
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SoundManager 2.96a.20100520 (+HTML5) source, run through Wordle
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SoundManager 2 + HTML5 Audio on iPhone OS 4.0 (beta)
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Tinkering with transform and transition CSS
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iPad + iPhone / iOS 4 Audio() stress / smash testing
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Reminder to self: Math can be beautiful (1/2)
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Reminder to self: Math can be beautiful (2/2)
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Arduino.js prototype (JavaScript + Arduino interface)