Schill: Be heard (SoundManager 2 speaker logo/icon)
Schill: UI in progress
Schill: A Web Easter Egg (Or, nerdy programmer humour)
Schill: Click and paint. Noisily.
Schill: SoundManager 2 Javascript source code, run through Wordle
Schill: SM2 Flashblock "nag bar" hack(?)
Schill: SoundManager 2: UI + docs redesign
Schill: SoundManager 2 UI + docs redesign
Schill: SoundManager 2 Troubleshooting UI
Schill: Canvas + JS experiment-in-progress (Web MP3 player UI)
Schill: Web Player UI Prototype V2: JS + Canvas (+SoundManager 2)
Schill: 360° MP3 UI prototype (SM2)
Schill: Javascript (SoundManager 2) + Canvas experiment: Progress
Schill: 360° UI Demo: SoundManager 2 + Canvas (Now Live)
Schill: I wish this scaled better (or, "Math can be pretty")
Schill: More fun with circles
Schill: SoundManager 2 Demo: Video Fun
Schill: SoundManager 2: Animation + DOM Demos
Schill: SoundManager 2 Javascript (jsmin version), run through Wordle
Schill: Canvas-based data:URI favicon, Javascript VU Meter Experiment
Schill: SoundManager 2: Seamless Looping MP3s in Flash (Demo)
Schill: SoundManager 2 + HTML5 Audio() on the iPad
Schill: SoundManager 2 + HTML5 Audio() on the Apple iPad
Schill: SoundManager 2.96a.20100520 (+HTML5) source, run through Wordle
Schill: SoundManager 2 + HTML5 Audio on iPhone OS 4.0 (beta)
Schill: Tinkering with transform and transition CSS
Schill: iPad + iPhone / iOS 4 Audio() stress / smash testing
Schill: Reminder to self: Math can be beautiful (1/2)
Schill: Reminder to self: Math can be beautiful (2/2)
Schill: Arduino.js prototype (JavaScript + Arduino interface)