Emil Nordén:
Deferred render - Simple Depth of field.
Emil Nordén:
Deferred rendering.
Emil Nordén:
Shadows: Getting there..
Emil Nordén:
The ant is back!
Emil Nordén:
Shadow mapping: Camaro
Emil Nordén:
XNA Raytracer - Bilinear texture filtering.
Emil Nordén:
XNA Raytracer - Accurate reflections!
Emil Nordén:
XNA Raytracer - Larger teapot
Emil Nordén:
reflective teapot
Emil Nordén:
nonreflective teapot
Emil Nordén:
XNA Raytracer - Shadows
Emil Nordén:
GPU rendered Mandelbrot fractal
Emil Nordén:
XNA Raytracer - Touched by his noodly appendage
Emil Nordén:
To my friend Wardy!
Emil Nordén:
XNA Raytracer - Adaptive Supersampling