Emil Nordén: Deferred render - Simple Depth of field.
Emil Nordén: Deferred rendering.
Emil Nordén: Shadows: Getting there..
Emil Nordén: The ant is back!
Emil Nordén: Shadow mapping: Camaro
Emil Nordén: XNA Raytracer - Bilinear texture filtering.
Emil Nordén: XNA Raytracer - Accurate reflections!
Emil Nordén: XNA Raytracer - Larger teapot
Emil Nordén: reflective teapot
Emil Nordén: nonreflective teapot
Emil Nordén: XNA Raytracer - Shadows
Emil Nordén: GPU rendered Mandelbrot fractal
Emil Nordén: XNA Raytracer - Touched by his noodly appendage
Emil Nordén: To my friend Wardy!
Emil Nordén: XNA Raytracer - Adaptive Supersampling