CasualCapture: Finding the Way of Uncharted: A Creative Commentary
CasualCapture: Beyond Choices: Designing Ethical Systems
CasualCapture: Montreal Shines
CasualCapture: Art Direction of Assassin’s Creed: Revelations
CasualCapture: I See What You Did There
CasualCapture: Between the Machine and the Masses – Contemporary UI Design
CasualCapture: Long Day
CasualCapture: The Challenge Renaissance
CasualCapture: SAVA – Advancing Digital Business
CasualCapture: SAVA – Advancing Digital Business
CasualCapture: The Blockbuster is Dead, Long Live the Blockbuster!: An Argument for Smaller Big Games
CasualCapture: What happens when your studio launch project is called Deus Ex: Human Revolution?
CasualCapture: Expo Hall 1
CasualCapture: Expo Hall 3
CasualCapture: Expo Hall 2
CasualCapture: Anticipation
CasualCapture: Closing Statement and Thanks
CasualCapture: When Socialization Meets High-Definition Gaming: Ubisoft’s View on the Future of the Video Game Industry