johnburnett: screen1
johnburnett: screen2
johnburnett: tracks!
johnburnett: Screenshot - transparency and translucency
johnburnett: Screenshot - fading tracks based on terrain tile
johnburnett: Screenshot - roaming enemies and pose based on vectors
johnburnett: screenshot - gun arm
johnburnett: screenshot - text
johnburnett: screenshot - text and score
johnburnett: screenshot - cropped collision boxes and sounds
johnburnett: screenshot - hiding