johnburnett:
screen1
johnburnett:
screen2
johnburnett:
tracks!
johnburnett:
Screenshot - transparency and translucency
johnburnett:
Screenshot - fading tracks based on terrain tile
johnburnett:
Screenshot - roaming enemies and pose based on vectors
johnburnett:
screenshot - gun arm
johnburnett:
screenshot - text
johnburnett:
screenshot - text and score
johnburnett:
screenshot - cropped collision boxes and sounds
johnburnett:
screenshot - hiding